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UNREAL TOURNAMENT 3




15/05/2009

DM-Aelon

V 1.00

Tight Duel map set in an old abandoned Nali mine.

This is the remake of my map DM-LP-Winged. The layout has been changed quite a bit and of course the differences in the visual department are abysimal. I tried anyway to recreate an "oldskool" Unreal feeling in this map, using colorful lights and other classic touches like Tarydium crystals.

Despite the pretty nice visuals (made mostly with custom meshes) the map has good performance and it's fun to play.


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15/05/2009

DM-Phyos-SE

V 2.00

This map is the Second Edition of DM-Phyos. It's a dynamic DeathMatch map with destroyable objects scattered all around (845 KActors in total)

Major changes in the SE version:

- Replaced the UDamage with a Berserk. The UDamage doesn't double the damage inflicted to KActors, so I preferred to add a powerup that boosted the destruction of the map and the Berserk does a good job at that;
- Heavily reduced the health of the dynamic objects - now the map will be destroyed considerably faster, and you will not have to waste half of your flak ammo just to clear up a walkway;
- Slightly scaled down the dynamic objects, so that they don't "stick" too much to each other and to the walls;
- Fixed the old "black squares of death" particles and added some more particle systems around;
- Revamped the lighting, adding more contrast and some volumetric effects;
- Fixed edgy mesh collisions, and added some blocking volumes in sensible places;

There are many other changes, play the map to find them out. The map overall is much better both in gameplay and graphics, and it feels more solid.

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17/10/2008

DM-Phyos

V 1.00

A dynamic (yes, a destructible map) DeathMatch map that can hold a wide variety of playercounts, but fits best 4 - 8 players. Despite the load of dynamic objects in the map, the performance doesn't suffer too much (it runs better than some retail maps). The layout has been created with fun in mind, so don't expect a competitive TDM map (there are also many weapons to favour the destructive instincts of players), and I tried to make it fun even when there are objects obstructing some paths or when every single dynamic object is destroyed.

There is an updated version available, DM-Phyos-SE (you should see it right above...).

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22/09/2008

DM-Bonescraper

V 1.00

Frantic Duel map created for the Hardcore Oldschool Low Poly Map Pack 2. It has been fine tuned for 1on1, but it should be fun to play also in 2on2 TDM. As usual there are many lifts, but this time I also used some Jumppads to vary things a bit.

DOWNLOAD HARDCORE OLDSCHOOL LOW POLY MAPPACK 2






01/07/2008

DM-Arise

V 1.00

Frantic Duel map created for the 3DBuzz Old School Unreal Contest. Best played in 1on1, but can hold also 2on2.

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01/04/2008

CTF-W00TF

V 1.00

Remake of the pupular CTF-W00Tabulous map created by The_Gunslinger|DFB|. I took some inspiration from SabbathCat's (a.k.a. JohnnySix) CTF-AllYourW00T-SE. Meant for InstaGib but fully playable in Normal Weapons. Like the original you can play it with whatever playercount you want (I suggest 2on2).

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17/03/2008

DM-Parallel

V 1.00

A rather simple symmetric arena map that I created to test the UnrealEd 4. Fits best 1on1 or 2on2 matches.

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UNREAL TOURNAMENT



24/12/2007

DM-LP-Aywer

V 1.00

Complex and Z-Axis filled 1on1 map included in the Low Poly Map Pack 3.

DOWNLOAD LOW POLY MAP PACK 3

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26/09/2007

MH-Templar

V 1.00

Frantic Monster Hunt map that I made very quickly just for fun. The visuals are rather simple, but the gameplay is very fun if you like hectic matches. It's meant to be played in 2 - 4 players in classic Monster Hunt or ExcalMH, but it's fully compatible with any other mutator setup.

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06/09/2007

DM-FoT-Metallicide

V 1.00

Innovative 1on1 map included in the Forts Of Time Vol. 1 pack. Liftjumps, Pressure chambers, warp tunnels and warp zones contributes to an unique but tactical map.

DOWNLOAD FORTS OF TIME VOL. 1

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05/05/2007

DM-BCE_NitroX

V 1.00

Symmetrical and rather simple Bounce map. Playable also in plain DeathMatch, but it's very open and prone to hitscan dominance.

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01/04/2007

DM-BCE_10100101

V 1.00

Twisted stuff... fully playable in the Bounce gametype. Fully playable in normal 1on1 too.
2007's April Fools' map.

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21/02/2007

DM-LP-Winged

V 1.00

A techy 1on1 map included in the Low Poly Map Pack 2. Many liftjumps and dodge ramps contributes to the movement possibilities. It's pretty big for a 1on1, so it can be played comfortably in 4on4 InstaGib Team DeathMatch.

DOWNLOAD LOW POLY MAP PACK 2

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21/02/2007

DM-LP-Aelon

V 1.00

Frantic 1on1 themed in a small cave. Part of the Low Poly Map Pack 2.

DOWNLOAD LOW POLY MAP PACK 2





18/02/2007

MH-Glider

V 1.00

Simple and light Monster Hunt map created for the Excalibur Holland servers as a server restart map.

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01/01/2007

CTF-300K-Hobl

V 1.00

Small and hectic CTF map for the 300K Contest that can hold a variety of playercounts. In my opinion 3on3 works best, but you can confortably reach 6on6 avoiding spam thanks to the several levels of Z-Axis.

DOWNLOAD 300K CONTEST MAPPACK





01/01/2007

CTF-300K-Descent

V 1.00

Weird low-gravity CTF map created for the 300K contest. In this map I experimented a little with WarpZones, the result is pretty unique. Give it a go if you want to check some new stuff, but don't expect serious and strategic CTF gameplay in here.

DOWNLOAD 300K CONTEST MAPPACK





01/01/2007

DM-300K-Fractional

V 1.00

Simple arena map for the 300K contest. Probably the least interesting of my 300K maps...

DOWNLOAD 300K CONTEST MAPPACK





01/01/2007

DM-300K-Ehat

V 1.00

Exagonal DM map for the 300K contest. It includes some strange stuff like lightnings (that "time" the UDamage in the middle of the map) and inversed-gravity shafts (that works like lifts) and it plays best with 3 players.

DOWNLOAD 300K CONTEST MAPPACK





01/01/2007

DM-300K-1on1-Aelon

V 1.00

Frantic 1on1 map set in a small cave. Winner of the 300K contest in the DeathMatch category.

This map was updated with better textures and lighting and it was included in the Low Poly Map Pack 2. (DM-LP-Aelon)

DOWNLOAD 300K CONTEST MAPPACK





08/11/2006

DM-LP-Kios

V 1.00

Simple, small and frantic 1on1 included in the Low Poly Map Pack. Probably my smallest and ugliest map, but the gameplay is rather fun and balanced in 1on1.

DOWNLOAD LOW POLY MAP PACK





08/11/2006

DM-LP-Terror

V 1.00

Z-axis filled DeathMatch and Team DeathMatch map included in the Low Poly Map Pack. It has slightly altered gravity for higher jumps, but you won't probably even notice it. Works best in 2on2.

DOWNLOAD LOW POLY MAP PACK





12/10/2006

DOM-FoT-Xyphob

V 1.10

Frantic DOM map included in the Fusion Of Time mappack. Standalone version has smaller filesize and slightly better performance.

This map is rather taxing on computer resources, if you're getting lag disable Dynamic Lighting in the Unreal Tournament Preferences (I used way too many dynamic lights in this level... it was my first very detailed map and I didn't yet get the hang of optimization).

I recommend playing it in 3on3.

DOWNLOAD FUSION OF TIME

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02/06/2006

CTFM-R!P

V 1.10

W00T-inspired Multi CTF map. Not recommended for fall-off maps haters, as the water is plentiful and lethal in this level. It was created for a Excalibur Holland InstaGib MCTF event, but it's fully playable in Normal Weapons.

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20/01/2007

MH-Annihilation

V 2.40

City themed Monster Hunt map with a quite non-linear layout.

It's my first map, but I recently updated it (Version 2.40) to solve some of the most annoying troubles, and while I didn't spent much time improving the visuals the gameplay received a major overhaul.

Works best with MHExcal and a playercount of 4.

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