UnrealEd 2.0 Mapping Basics
This section contains a series of tutorials aimed
at beginners who
wants to start mapping for Unreal Tournament GotY.
UnrealEd is a tool distributed with the Unreal game series and it's
used to create levels for said games.
In the following tutorials I will use these abbreviations:
PS: PlayerStart
RBB: Red Builder Brush, the red brush
RC: Right-Click
UEd: Unreal Editor 2.0
01. Starting
up
02. Brushes
03. Textures
04. Playerstarts
05. Lights
06. ReBuilding
07. PlayTesting
08. Inventory
09. Skybox
10. Meshes
11. Pathing
12. Level
Info
13. Music
and Sounds
14. ScreenShot
15. Zones
16. Movers
17. Triggers
18. Conclusion If
you want to use this tutorials offline I merged all the pages in one
single page that can be saved and looked at offline (although it's less
pratical to navigate containing about 40000 characters): UnrealEd 2.0 Mapping Basics Keep in mind that this tutorial is not "final" and might be expanded in the future. This tutorial was originally written in Italian and posted on the Exiles Of Ued forums, It can still be found (together with other Italian UnrealEd tutorials) here: http://www.runesofwar.net/forum/index.php?board=4.0
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